With the withdrawal of most of the German artillery to the Somme, the French attack to recapture Fort Douaumont had artillery superiority and was aided by two heavy 400mm rail guns. The fort was evacuated on 23 October after being hit a number of times by the monster shells of the rail guns. During the bombardment of the fort the French infantry regiments had pulled back from their frontline trenches. When orders came to attack on 24 October, the French units near the fort found their startline trench was occupied by German units that had evacuated the fort. Both Douaumont village and fort, however, were taken by the end of the day. On this day the French had regained what had taken the Germans over four months to conquer during the Battle of Verdun.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Victory Medals: 8
- 1 Medal for each unit eliminated.
- Each of Fort Douaumont’s bunker hexes are a Start Turn Permanent Medal Objective for the French forces. Place a Victory Medal with the French side face up on the bunker hex to indicate when it is controlled.
- The French forces gain 1 Temporary Victory Medal at the start of their turn, when one or more units occupy any German trench hex in the second line. Place a Victory Medal with the French side face up on the trench to indicate it is controlled.
- French player does the No-Man’s-Land shelling roll. In addition, all unoccupied trench hexes and bunker hexes are replaced by a shell crater when hit during the No-Man’s-Land shelling roll.