From Richard Borg stating in interviews that stat info for C&C would be available in small expansion model kits to talk about Monks etc. There is a complete drop-off of information and most likely intent to continue any production for this game. What has happened? Did it not sell? Were there legal disputes between the two licenses? Zvedza hasn't updated any info on this product line in ages.
Judging by the low volume on this site, maybe no one is purchasing or playing this game. It is a fantastic game for a fantastic price; granted many are turned off by the "model building" aspect, but I just don't get it. I personally perfer the Art of Tactic system; however, but it is so easy to find a C&C player and set up a game that lasts half the time of an Art of Tactic game. What is not to love for the $50.00 price tag.
I do have a few issues with the C&C variant. It seems that much more thought could have gone into the abilities of units. I understand why the no-dachi are "replacement" units since they weren't in the boxed scenarios, but compare the ninja abilities in Art of Tactic with those in C&C. Art of Tactic is far more thematic. Since there are numbered hexes in this game, why not allow a ninja to "hide" on the map and await in ambush? or Have what appears to be an ashigura unit reveal itself as a ninja unit when engaged. The Mounted Archers are another lost opportunity, they are incredibly expensive to field since you have to buy two sets to create a unit, and their ability isn't very dynamic. In Art of tactic they can decide to shoot at any point in their movement --this allows them to move, shoot, then move again. The strategy options there are incredible. I am glad they created a peasant mob out of the unused ninjas. I am also a little confused as to why command cards are lost in some situations and not others. If a leader commits sepuku or a command tent in overrun, you lose a command card because you are losing leadership resources. Why isn't this the case if a leader flees the battlefield? My last little complaint is the decision to not make more strategic use out of the elevated terrain tiles.
Okay, rant nearly complete.
Why doesn't this garner near the enthusiasm as the other C&C titles? Why don't C&C players try out the Art of Tactic system? Why am I so bad at painting these miniatures? :woohoo: