Round 1- Scenario 004 Shiloh, Tennessee (1st day of battle) - April 6-7, 1862
Mark McG (Union) 6
Steve (Confederate) 2
Steve's first play of the modified BattleCry rules, which are essentially the CCN rules with the following mods
- no squares
- ART fires 5-4-3-2-1
- INF has range 3 (range 2 when moving into woods), halved (round up) moving
also my first time using the BC Tactician Cards with the new rules, and they seemed to work out painlessly.
So the battle itself was is essentially a small part of the Shiloh battle, the Hornet's Nest, which was a vital defense point for the Union
en.wikipedia.org/wiki/Battle_of_Shiloh#Hornet's_Nest
Bragg assaulted the the position over and over, and the defense there was possibly the main reason the Union wasn't swept off the field that day.
In our game, an early attack by Wallace on the Federal right chipped the Reb artillery, but then fell back from a wall of Rebel guns. Then the Rebs came up several times, and nearly flanked the position on the Union left, but were repulsed and chased off by Prentiss (4-0). He pressed his luck, and got a dose of grapeshot that sent his unit off the field. (4-1) A number of Rally cards had the Yankees bringing units back to strength, and this was the key advantage for the Union.
Wallace then tried another attack on the right, which turned into a bloody shambles, and the Yankees turned and fled back across the field. Cheatham then led his boys across to finish one Yankee off (4-2), but the Yankees rallied and fought back to defeat him (5-2). Wallace then gathered up the remaining Union infantry strength to charge across the field, push through the woods and assaulted Cheatham's survivors for a win (6-2).
I enjoyed the game, and hope Steve did too.