OT2023 Round 3

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11 months 3 weeks ago #11177 by taliapharaoh
Replied by taliapharaoh on topic OT2023 Round 3
 Game 1

Travis (Licinius) - 8
gheintze (Constantine) - 7

After gaining an early 3-1 advantage by pressing the flank cavalry, the lines stabilized yet the forces of Licinius maintained a solid 5-2 advantage.  Constantine's skillful use of Darken the Sky, MFM, and Line Command, followed by a complete whiff on a Sparty roll, tilted the battle in his favor 7-5.  It was through sheer luck that one of my archer units was able to pick off a one block HI, and take out  the attached leader which opened the door for a thrilling 8-7 win for Licinius.

Game 2

gheintze  (Licinius) - 5
Travis (Constantine) - 8

Once again, my opponent's ranged fire and maneuvering was superior to my own in the early stages, as I struggled to grapple with his mobile light cavalry and infantry.  Fortunately, the tides were turned by a good Sparty roll, and then I was able to isolate some weaker units to mop up for the victory.  A very hard fought set of games against a fun and worthy opponent.
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11 months 3 weeks ago #11518 by stephent
Replied by stephent on topic OT2023 Round 3
R3G1 Cibalae
Steve T Licinus 5 Banners, 32 blocks lost
Togan Constantine 8 Banners, 28 blocks lost
Battle began with an exchange of missile fire between light cavalry on the flanks, followed by Constantine’s medium and heavy cavalry attacking on the right flank, and then his infantry attacking in the centre; Licinus’ flank and centre give way and the score was 1-5. Licinus replied at last with Darken the Sky and 32 rolls, destroying two one block units and a full strength Medium Cavalry, as well as a double roll leader kill: 5-5. But Constantine continued forward with his infantry on the left centre with Licinus’ forces retreating in disorder: 5-8. A fitting defeat with my Licinians never being in the game.

R3G2 Cibalae
Togan Licinus 4 Banners, 32 blocks lost
Steve T Constantine 8 Banners, 18 blocks lost
Constantine’s centre positioned themselves and then charged forward with double time against Licinius’ auxilia. The resulting melee in the centre resulted in the loss of 2 x HI and 1 x MI for 3 auxilia – not a good trade-off! 3-3. Constantine launched a mounted charge on the right, sweeping away Licinius’ cavalry for the battle, 8-4
Thanks to Togan for a tough pair of games, I was very lucky to win a close match!

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11 months 3 weeks ago #11519 by stephent
Replied by stephent on topic OT2023 Round 3
 

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11 months 2 weeks ago #12114 by gotigerssc
Replied by gotigerssc on topic OT2023 Round 3
Game 1
soul1st (Licinius) 7 banners
gotigerssc (Constantine) 8 banners

A lot of fighting on the flanks and Constantine fell about half way through the battle. Going into my final turn I was down 7-4 and played out flanked where my HC and MC on the right claimed three light cavalry units. On my left I was able to corner another LC unit and lucked into a 3 hit on 4 dice roll to end the game and claim the win. 

Game 2
gotigerssc (Licinius) 7 banners
soul1st (Constantine) 8 banners

Game 2 was also really tight and both of us had a chance to win at the end. Most of the early fighting was on Constantine's right and the match finished on the left. As expected, there was a lot of evading and maneuvering until going for it near the end and I came up just short. Constantine fell in this battle as well.

Good luck to Twan the rest of the way!

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11 months 2 weeks ago #12690 by PCScipio42
Replied by PCScipio42 on topic OT2023 Round 3
Rvjonline,

Please e-mail me at PCScipio42@yahoo.com to set up our match.

Thanks
Forrest

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11 months 1 week ago #13825 by Cap
Replied by Cap on topic OT2023 Round 3
Cap vs Polonus 100

Game 1
Cap (Constantine) 8
Polonus100 (Licinius) 7

I had all the ultra-strong cards during the entire game (including 4 Line Commands) while Polonus100 had nothing but section 2 cards. One of those games that I wouldn't brag about.

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11 months 1 week ago #14220 by Mark-McG
Replied by Mark-McG on topic OT2023 Round 3
deadline coming up on 15th June. Please get those outstanding matches played and reports sent in

"I will either find a way, or make one."
attrib to Hannibal Barca

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11 months 1 week ago #14270 by mk20336
Replied by mk20336 on topic OT2023 Round 3
Game 1   
mk20336 (Licinius) 8
azcat (Constantine) 3

A long, bloody battle which ended with Leader Check. Many 1 block units on the map which - should game continue despite leader check - could significantly change the game result.

 

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11 months 1 week ago #14461 by Polonus100
Replied by Polonus100 on topic OT2023 Round 3
Cap vs Polonus 100 

Game 2
Cap (Licinius) 3
Polonus100 (Constantine) 8

 

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File Name: OT2023R4G2.vlog
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Battle begun with Constantine cavalry moving on the Right. But Licinius Light's delayed with small losses. In answer Constantine center moved and Licinius opposite too. In bloody clash losses were even and result was 3-3. But the gap in the Licinius Left appeared and Cavalry Charge lead by Contantine broke Licinius Light cavalry ranks giving 4 more banners. Last banner was gain in succesfull range attack.

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11 months 1 week ago - 11 months 1 week ago #14462 by Polonus100
Replied by Polonus100 on topic OT2023 Round 3

Cap vs Polonus 100

Game 1
Cap (Constantine) 8
Polonus100 (Licinius) 7

I had all the ultra-strong cards during the entire game (including 4 Line Commands) while Polonus100 had nothing but section 2 cards. One of those games that I wouldn't brag about.



I made mistake in last Turn not withdrawing to safe distance my small little alone block of Light Cavalry Archers. This let Cap to gain last of the two banners from the  6-7 result for Licinius. Red units attack gave Contantine two banners. When not, Light Licinius units could easily destroy last Blue Constantine cavalry block on Licinius' Left in following turn 
Last edit: 11 months 1 week ago by Polonus100.

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