OT2022 Round 4

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1 year 11 months ago #4335 by mk20336
Replied by mk20336 on topic OT2022 Round 4
Round 4: 617 Piraeus

Game 1
mk20336 (Spartan) 6
Marco (Athenian) 1

The Spartans quickly jumped on the hills and never retreated from them. They rotated the depleted units often (three 1-blocks were saved), using light troops to its maximum potential plus Auxilia in the hills. My dice were hot, the cards were good and so the Athenians really could do nothing about it.

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Game 2
mk20336 (Athenian) 6
Marco (Spartan) 3

Completely different story; due to cards, these were Athenians who occupied hills and never, even for a moment, allowed the Spartans foothold there. Still, Spartan lights were devastating in their range fire so in the end Athenians charged downhill. Again, there were plenty of depleted units on my side (6 with 2 or less blocks) but these were saved, giving the final victory after Double Time.

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Thanks to Marco for flexibility in scheduling the games and great experience when playing them!

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1 year 11 months ago - 1 year 11 months ago #4336 by rjvonline
Replied by rjvonline on topic OT2022 Round 4
Piraeus

1st game - Renaud [rjvonline] SPARTA with 6 banners WINS vs Vladislav [Mad Doc] ATHENS with 5 banners 
2nd game - Renaud [rjvonline] ATHENS with 6 banners WINS vs Vladislav [Mad Doc] SPARTA with 3 banners 

1st game - Sparta started with Line Command, moving all of its infantry except the Warriors in the middle. There was some amount of missile exchanges on the wings, killing a Spartan AUX (1-0, Athens) but also weakening both Athenian LCs and 1 LS to 1 or 2 blocks. Eventually, most of the action took place in the center, as could be expected, initiated by the Athenians whose Peltasts killed 1 full-strength MC  (2-0) and reduced the other to 1 block (which was later able to escape). However, they were eventually overwhelmed, thanks in part to Clash of Shields (2-2), although an Athenian First Strike took a Spartan hoplite unit down (3-2, Athens), but were eventually overwhelmed (3-3). Control of the hill was in sight for Sparta. Some more combat took place on the left flank, scoring a banner for Sparta (4-3, Sparta), but the hoplites in the Athenian second line double-timed it to the northern slopes. Fortunately, the Spartans could attack with 3 units on the heights. The battle see-sawed. The Spartaans forced the Athenian left to retreat, scored their 5th kill on a Hoplite unit (5-3, Sparta), but sacrificed their Warrior unit in a failed attempt to kill the Athenian leader unit, dying the battle back (5-4, Sparta). Then the Athenians killed Pausania's 1-block hoplites 5-5), but failed to eliminate Pausanias. That's when the Spartans played the Double Time card they had held from the beginning, brining on their full-strength Hoplite units next to a 1-block enemy unit and scoring their 6th banner.

2nd game - Sparta again started with a Line Command, and Athens responded with the same, bringing its Peltasts in direct confrontation with the Spartan cavalry and warriors, with only 1 MC unit surviving (2-0, Athens). The Athenian coordinated attack that followed did not achieve anything, nor did the 13 dice (10 missiles, 3 melee) rolled by the Spartan lights. Their hoplites, led by Pausanias' unit, then assaulted the hill, killing one unit of Athenian peltasts (2-1, Athens) and getting one of their units up the hill. Of course, Athens played Clash of Shields to follow, with 4 units (though all lights: 2 AX, 1 LS, 1 LI) in contact. The first AX attacked reduced a Spartan hoplite unit to 1 block, but rather than "waste" their second AX's 5 dice on killing a 1-block unit the Athenians decided to attack Pausanias and his 4 blocks. So of course Sparta played First Strike, but whiffed! And the AX attack killed all 4 Athenian hoplite blocks (3-1 Athens)! Pausanias did escape. Then the slingers killed a 2-block unit of Spartan peltasts (4-1, Athens). Teh next couple of rounds witnessed an another Spartan hoplite assault on the hill, killing a Peltast unit (but not its leader) (4-2, Athens), and a response by the Athenians that eliminated another Spartan hoplite unit(5-2, Athens). Three Spartan hoplite units double-timed it on the hill, trapping the remaining Athenian peltasts who were hard to kill, but did die (5-3, Athens).  Next turn, the Athenians considered moving their hoplite line forward, but thought better of it an instead shot 4 dice at the Sparta MC unit that had moved right earlier in the game. It had 2 blocks left, but no support and only 1 hex to retreat. The first 2 dice whiffed, but the next 2 were both banners. Game over. 6-3, Athens. I certainly benefitted from some great die rolls in this one (except for the 13 dice, no hit, I rolled in one turn).

Thanks to Valdislav for two entertaining games.



 
Last edit: 1 year 11 months ago by rjvonline.

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1 year 11 months ago #4337 by Gonzo
Replied by Gonzo on topic OT2022 Round 4
Piraeus
Game 1
Azzy (Spartans) 4 banners
Gonzo (Athenian) 6 banners
Initial Sparta charge drives Athenian from hill. Spartans then take range fire and trade units with Athenians, eventually tied 4-4. Spartans move for kill with 2 easy units in range only to whiff at the critical junction, allowing the Athenian to sneek out a victory. Thanks to Azzy for exciting match.

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1 year 11 months ago #4341 by Gonzo
Replied by Gonzo on topic OT2022 Round 4
Piraeus
Game 2
Gonzo (Spartans) 6 banners
Azzy (Athenian) 3 banners
Double time allowed Spartan MH to kill or run off Aux. Spartan Cav killed or run off by Missile. A CA of a Line Command, Move mounted, and another double time crashed the full strength Spartans into the Athenian line that broke. Spartan Mounted charge finshed it. Thanks to Izzy for fun match.

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1 year 11 months ago #4344 by Mark-McG
Replied by Mark-McG on topic OT2022 Round 4
time is up.. calculating next draw

"I will either find a way, or make one."
attrib to Hannibal Barca

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