This was more of a match than game 1. The Romans dutifully took the initial rush and evaded backwards, keeping a continuous line to avoid haaving retreat cut off.
Aa small counterattack on Zabadas didn't do as well as Game 1, but the HCC couldn't trap anyone, and now the Roman foot reacted.
THe key moment was the Roman advance on the left that brought the Heavy Roman foot and leader into melee with the HCC whilst the MC cut their evasion. HCC went down, Romans advanced and combated a second HCC that evaded, but took a hit, and lost the final block evading across Marsh. The MC failed to deal with Zabadas on his HCC and fled, but the HCC attack on the Heavy foot took a First strike badly and went down. Zabadas survived again, but the power had drained from the Palmyrene attack.
With 3 Line Commands and a Double Time, it was clearly up to the foot.. So Aurelian advanced on the hapless Zenobia and eventually arrived and finished off the match.
rams1984, it may be the automated evade marker quirk in the module.
If you select the attacked unit in anticipation of it losing some figures, VASSAL will automatically put the evade marker on it when you didn't intend to evade. This happened in our game a number of times. Sometimes we remove the evade marker, sometimes we didn't bother since we were using Discord and we knew the evade was not intentional. So if you are playing back the vlog, you may think there was an evade when their really wasn't.
The Romans got lucky in their first turn with eliminating on heavy cataphract cavalry and more important Zabadas. Now the palmyrenes were leaderless. In their next turn the palmyrenes took out two Roman units. The score was now equal again. The Romans attacked with their cav in the center, decimating a LC and rolling three flags against a HCC which could not retreat. The palmyrenes stayed unlucky with no hits on a move fire move card. The Romans stayed lucky rolling two flag against a LC which was unsupported and could not retreat.
In the endgame each side scored one more banner.