115 Ipsus (301 BC)

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13 years 10 months ago #876 by Tuscan-Centurion
Played this last night with Master chief. Started as the Seleucus side. Had a convincing win (8-5)due to good cards, dice and play. Seleucus side used elephants very effectively to inflict casualties on the Antigonus side including one combat that took out a medium infantry unit using one sword hit that just kept rerolling swords until the third reroll - it was a blue triangle. Killing the attached leader with a lucky helmet leader casualty roll picked up 2 banners for the Seleucus player. Antigonus player frustrated by a lack of cards to follow up a good initial attack on the right flank with the cavalry which allowed the Seleucus side to run rampant on their right flank and centre with the elephants. Seleucus maintained the initiative on the right and took out enough units to win.
Enjoyable game that had the Antigonus player been able to maintain the momentum on his right could ahve taken the game.
Got to play with the cards you have. :)

Swapped sides but to no avail for Master Chief. A closer game (8-6)but again as the Antigonus player I got the good cards and dice. Despite the Seleucus heavy cavalry and chariots getting some success on the flanks the issue was decided in the centre. Elephants were ineffective for both sides and some unlucky dice for the Seleucus player helped the Antigonus player to whittle away for long enough to reduce the Seleucus side by the required amount.
Sometimes the dice will go your way and sometimes they don't. Pleasing for one player but frustrating for the other. B)

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6 years 2 months ago #2411 by Stanislav27
Replied by Stanislav27 on topic 115 Ipsus (301 BC)
My frequent C&C:A buddy, Mikkel (Antigonus), and I (Seleucus) had a very exciting bout at the Battle of Ipsus.

After some initial maneuvers, the first significant clash of the confrontation occurred on the Seleucid left flank. I had boldly (or foolishly?) committed all of my left-wing light cavalry and light infantry in a forward charge in that sector. The effect was as intended, tempting my opponent to respond in force, drawing him up the field and evading his attacks.

The feint was not without sacrifice, as I lost a whole unit of light bow infantry, but the trap was sprung and he pressed on. I held Mounted Charge from the start and now a good chunk of the Antigonid right flank was within range of my left-wing heavy cavalry, chariots and elephants. The effect of this counter-strike was devastating, obliterating my opponent’s left-wing cavalry entirely. I also employed the Mounted Charge in the right wing, scoring a single victory banner against a unit of medium infantry. Still, Antigonus’ troops did go down fighting, and both of my squadrons of heavy chariots were destroyed by the time these dramatic flank clashes were concluded. I was up by 5 to 3 banners, but many units on my flanks had taken hits (with my right-wing heavy cavalry falling soon afterwards). Everything was still in the balance, but I was happy to keep an advantage in horses as well as elephants on both flanks.

After such an action-packed start, things slowed down as the two central formations tried to bait each other into action with careful maneuvering. I was weary to commit, holding an Order Heavy Troops and wanting to bring my elephants in against the heavily armoured phalangites. After some probes on the flanks with missile troops, I began to lose patience and commenced moving my elephants from the rear towards the left so as to bring them closer to the action. The Antigonid general seemed weary of my entire army moving up and pressing him towards his edge of the battlefield. Seizing upon holding both Double Time and Clash of Shields in his hand, he double timed forward with his heavy infantry, going for the kill. My line was tested with many a brave soldier falling, but only one unit collapsed in its entirety. Subsequently, I counter-attacked with both my heavy infantry and two of my elephants. The consequences were catastrophic for the courageous Antagonids and his potentially game-winning Clash of Shields never materialized. The mass of men and beasts crushed the advanced line of heavy infantry and all hope was lost when the 81-year old Antigonus was slain in the process.

Seleucus won 8-5.

Very entertaining clash with lots of different unit types and potential strategies. Mikkel was perhaps a bit too aggressive in the final advance, since I had the upper hand in slow-moving but hard-hitting cavalry/elephants that were so effective against the massed, heavily armoured pikemen. The most satisfying moment for me was wiping out his right flank cavalry, which I had deemed the biggest threat from the start (with history as my guide). But I do feel that this one can go either way and it is a good battle for an epic, relatively well-balanced feeling when there is not enough to time to play the game twice (as was the case this afternoon).

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