Solo Play:
Rome started aggressive with a Line Command. From their opening hand, they should be able to quickly overwhelm the Carthaginian center. Unfortunately, the elephants had other plans. The elephants punched through the Roman center, scattering units and wreaking destruction. After the confusion subsided, Rome rallied and cut the elephants down. This was pretty much the end of Carthage's good times for the battle. Despite having a high level of mobility, they could not inflict damage and mainly caused retreats. Rome slowly advanced their units, constantly using harassing fire to weaken the Carthaginian line. Scipio himself led the legion's charge, granted he was with a reserve heavy unit, but he definitely dominated the Carthaginian infantry.
Rome 8 - Carthage 4
The battle opened solidly in the Romans favor. By the end of the second turn they were up 3 banner to zero. This was thanks to a well executed cavalry charge that eliminated two elephant units and the Carthaginian medium cavalry. After this, Carthage decided they needed to aggressively push forward to get into battle and not let the Roman cavalry pick them apart. The remaining elephant unit smashed through the Roman line earning 3 banners before being eliminated. After this, Carthage's heavy units connected with the Roman troops and began smashing them to pieces. Rome repulsed the attack but was severely bloodied and so unprepared for the warrior charge that cut through their left flank. Despite the three banner margin, Rome did not do that poorly and was a couple block away from seven banners.
Carthage 8 - Rome 5