189 Poland 1939
Written by Howard Posner. Posted in Eastern Front
Victory Results:
0 %
0 %
Blitzkrieg has driven deep into Poland. these two strategic positions now come under pressure from the triumphant Wehrmacht.
the local defenders are brave but outgunned and the Luftwaffe has control of the skies.
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Polish |
German |
Division 1 |
8 Squad Bases - 22 Regular Infantry - 7 Elite Infantry - 1 Officer - 1 Machine Gun Crew
2x AntiTank
|
6 Squad Bases - 12 Regular Infantry - 6 Elite Infantry - 2 Officer - 2 Machine Gun Crew
4 Panzer IV Tank
1x Flamethrower 1x Engineer
|
Division 2 |
8 Squad Bases - 21 Regular Infantry - 5 Elite Infantry - 2 Officer - 2 Machine Gun Crew
2x AntiTank
|
- |
Strategy Decks |
Morale 1 |
American Air Support 1 Ground Support 1 |
Starting Strategy Cards |
1 |
2 |
Operations Cards |
- |
- |
Deployment Zone |
Div. 1: any building hexes on board 1. Div. 2: any building hexes on board 9 |
Any of the marked hexes on board 8. |
Starting Initiative |
|
 |
Objective |
The Poles win by stopping German victory condition. |
Germans must hold all four VP hexes at the end of any turn to win. |
Rounds |
7 |
Actions per turn |
3 |
3 |
Reinforcements |
- |
- |
Special Rules |
- German tanks do not use concussive effect.
- Germans start with 4 command points and 2 cards.
- Poles start with 1 command point and 1 card.
Polish forces stats
- Reg. Inf. Move 3. Range v inf. 3 firepower 1
Range v veh. 1 firepower 1
- Elite Inf. Move 3. Range v inf 3. firepower 2
Range v veh. 1 firepower 1 +1 cover v suppressive fire.
- Officer. Move 4. Range v inf 3 firepower 1
Range v veh. 1 firepower 1 Gives 1 move point bonus to inf it moves with. Recovers disrupted as if they were pinned. Pinned can fire at 1/2 firepower (fru)
- Machine gun crew Move 3 Range v inf 4 firepower 3
Range v veh. 3 firepower 3 May op fire without fatiguing.
- Anti tank speciality. +1 range and +1 firepower v vehicles.
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, Army: Polish
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