Movement | All units and lone Leaders must stop when entering a forest hex and may move no further on that turn. |
Battle |
In most cases, an ordered unit that enters a forest hex through normal movement or Momentum Advance after a successful combat cannot battle on the turn it enters. However, three unit types are the exception and may battle on the turn of entry. They are: Light Bow Infantry, Auxilia Infantry and Warrior Infantry.
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Line of Sight | A forest hex blocks Line of Sight. |