Movement No movement restrictions for foot units. Any mounted unit or lone Leader must stop when it enters a broken ground hex and move no further on that turn.
Battle
  • A foot unit may battle on the turn it enters a hex with broken ground.
  • A mounted unit may not battle on the turn it enters a broken ground hex.
  • When battling an enemy unit on a broken ground hex or a unit on a broken ground hex battling out, the unit will roll a maximum of two battle dice.
  • A Command card and/or Battlefield Action that adds additional dice in battle will modify the maximum number of battle dice that may be rolled.
  • If a mounted unit enters broken ground on a Momentum Advance, it may not Bonus Close Combat.
Line of Sight A broken ground hex does not block Line of Sight.
Log in to comment