Section cards are used to order units and/or Leaders in a specific Section of the battlefield to move and/or battle. These cards indicate in which Section of the battlefield you may order units or Leaders and how many units or Leaders you may order.
Section Command cards that have a Leader helmet symbol on the card at the top left of the card, to remind players that attached Leaders in the Section may be ordered to detach and move separately (for the cost of one order each).
Troop cards are a special type of Section card that allows a player to order a specific unit type to move and/or battle, for example: Light, Medium or Heavy units. A player may freely choose foot and/or mounted units to order. The “Order Light Troops” for example means a player can issue orders to any combination of light foot units or light mounted units. Ordered units may be in any Sections of the battlefield. The number of units a player may order is equal to a player’s command.
Leadership cards are a special type of Section card that allows a player to order a Leader and any unit to which the Leader is attached, plus a number of units or Leaders in adjacent linked, contiguous hexes to move and/or battle. Units in “adjacent linked, contiguous hexes” may be in different Sections of the battlefield, so long as each ordered unit is adjacent to at least one other ordered unit, and at least one of the ordered units is adjacent to the designated Leader. In this way, a Leadership order enables you to order a “chain” or “wing” of units to move and/or battle in a coordinated fashion. A Leader may not detach on a Leadership Command card.
When a “Leadership” Command card is played, the player may choose to spend one Inspired Action token and have the units ordered by the Leadership Command card elect to perform one of the Inspired Leadership Actions as listed on the Army’s Inspired Action Reference Sheet.
NOTE: When a Leadership Command card alternative use of “Or order one unit of your choice” is ordered a Inspired Leadership Action cannot be used, but 1 Inspired Action token is still gained at end of turn.