Historical Background
John ended his pursuit of Ammatus’ survivors at the gates of Carthage. Meanwhile Solomon, one of Belisarius’ subordinates, arrived with the Byzantine army vanguard at the site of John’s fight at Ad Decimum. Not knowing where the enemy was, Solomon climbed a nearby hill and saw Gelimer’s main Vandal army approaching. Throwing caution to the winds, Solomon launched his force toward the Vandal army. A large hill separated the two forces. Both leaders recognized the importance of the position and began the race to gain possession of the hill. The Vandals managed to control the summit first and used that advantage to rout the Byzantines. The fugitive Byzantines threw Belisarius’ normally steady personal guard into confusion, and instead of trying to rally the retreating Byzantines, they joined them in flight.
The stage is set. The battle lines are drawn and you are in command. Can you change history?
War Council
Vandal Army (Use Tan blocks)
• Leader: Gelimer
• 5 Command Cards
• 3 Inspired Action tokens
• Move First
Byzantine Army (Use Purple blocks)
• Leader: Solomon
• 5 Command Cards
• 3 Inspired Action tokens
Victory
6 Banners
Special Rules
- The group of 8 hill hexes that make up the large hill is worth 3 Victory Banners. The Banners are awarded at the start of a player’s turn when at least one unit occupies any of these hexes and the opposition does not occupy any of these hexes. The Victory Banners are held as long as a unit of the appropriate side holds one of these hexes and the enemy does not occupy any of these hexes.
- The Vandal Medium and Heavy Cavalry units are not armed with bows.
- The Byzantine Medium, Heavy and Super Heavy Cavalry units are armed with bows.