MT03

More
3 years 2 months ago - 3 years 2 months ago #512 by John of York
Replied by John of York on topic MT03
RONUD 1 

DECIMUM Phase 1

scipio1zama (Vandal / Goths) 2 Banners won, 28 blocks lost

John of York (Byzantines) 5 Banners won, 24 Blocks lost


The early game: I wanted to get my two light cavalry that had no evade option out of the way of a possible attack from the Vanadal Med Cavalry. This decision was a good one as within a few turns, Mike played mounted charge on my light cavalry which were able to avoid the brunt of those attacks. I shifted my LBC cavalry into my center in order to conduct ranged fire. I got a few hits on the Vandal HC but soon the Vandal MC pressed into the center. I then moved my LBC into my right and also got my HC units forward a bit. I finally got into a position whereby my SHBC and HBC could charge the Vandal left. I managed to eliminate an Auxilia inf and the HC but not before the HC used FIRST STRIKE to bag a SHBC. A Vandal FOOT ONSLAUGHT caught one of my LBC which could not evade and halved another LBC and the game was tied at 2 to 2. Mike then sent two MC to go after my two LC on my left. A key flag was rolled on my SHBC on my right which forced it back and thus my planned charge on an Aux Inf in my next turn went by the boards. I shifted my LC form my left into the center and the Vandal Med cav attacked them their. Evade was the order of the day and I did just that. I then sent a HC into the center to try and slow donw the Vandal Med Cav and managed to get two hits on one of them. A Vandal CRY HAVOC orders 4 units (1 only to move) but only the LB battle but miss my center HC. But a DARKEN the SKY a turn later makes up for it as 3 hits and scored on my HC. My forces are in sad shape as 6 out of my 7 units are wounded. I use ORDER HEAVY TROOPS and my center 1 block HC engages a MC which plays FIRST STRIKE but whiffs. My 4d attack also whiffs. On my right my SHBC takes out a 2 block Aux Infantry and flags another to its own baseline. Then the hammer falls as ORDER MED CAV is played and 4 units move to attack. One attacks one of my LC at three blocks on my baseline but only gets two hits. Three MC line up to attack my 2 block SHBC on my right. I use the FIRST STRIKE I started the game with on the first unit to attack and get 2 hits and flag it back. The next attack rolls two flags but I use my last token to ignore one of them to stay within striking range. It is a gable as the MC can follow up and attack my SHBC again but this time a BB would have leader support so Mike does no risk it. I then do my "Hail Mary" as my position is near meltdown. I advance my SHBC and two LBC. One of those gets a flag on the MC w/ leader but that unit stays in place. A choice which Mike will shortly regret. My last SHBC then makes a epic charge (read - oh boy what lucky rolls) as it takes out a 3 block Med Inf and a 4 block Med Cav to hand me the very unexpected win.

Truth be told, Mike had me dead to rights and square in his sights. I think he played a masteful game and chewed my units up with great skill. In the end I still had seven units but combined they only had 12 blocks between them. I thought I would have been lucky to get a 4th medal let alone prevail in this very tense contest which ran for nearly 3 hours.

On a side note I totally forgot to use the Parthian Shot from my LBC when they evaded. I guess they wanted to save ammo for the next battle - lol.

 
Last edit: 3 years 2 months ago by John of York. Reason: corrections made

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago #516 by Mark-McG
Replied by Mark-McG on topic MT03
I think the VASSAL setup for 013 Tricanium has a Byzantine MBC missing (the one over the river)
Check your setup before play vs the map
www.commandsandcolors.net/medieval/maps/...icamarum-533-ad.html

wise and full of devices

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago #517 by g1ul10
Replied by g1ul10 on topic MT03
Yes Mark, thank you for pointing it out. I've already fixed the file in the module. It will be correct in the next release.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago #518 by Zamba Bone
Replied by Zamba Bone on topic MT03
Round 5
Zamba Bone (Ostrogoths) – 6 Banners – 18 Blocks Lost
Azzy (Byzantine) – 4 Banners – 30 Blocks Lost

Ostrogoths pushed forward with Line Command and Mounted Charge with mediocre results and considerable casualties after Byzantine infantry surrounded the attackers. Totila ordered Heavy Troops to send the remaining HCs into the fray with few hits. A Byzantine Foot Onslaught cut another HC off. While trying to collect routed troops, the Byzantine landed some great hits, killing another HC. But then the Byzantine ran out of luck and could not kill the last HC, which was able to finish off the routed troops at the edge of the battlefield.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago #519 by Zamba Bone
Replied by Zamba Bone on topic MT03
In the new version the Blocks Lost counter is missing.

How do I attach a file to a comment here?

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago - 3 years 2 months ago #520 by g1ul10
Replied by g1ul10 on topic MT03
Guys the Block Lost counter is not missing, it is just not activated. shift-right click on the faction label and select the tournament version.
Last edit: 3 years 2 months ago by g1ul10.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago - 3 years 2 months ago #521 by Gileforn
Replied by Gileforn on topic MT03
Round 4
Ale.mit (Vandals) - 1 Banner won, 33 blocks lost.
Gileforn (Byzantine) - 6 banner won, 9 blocks lost.

That was unsual game for this map. Very good vandals but Byzantine had powerfull cards and troops. Main forces crossed stream and reach camp of Vandals. Luck was on the Byzantine side.

  

File Attachment:

File Name: MT03R4.vlog
File Size:230 KB
Last edit: 3 years 2 months ago by Gileforn.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago - 3 years 2 months ago #522 by Gileforn
Replied by Gileforn on topic MT03
Round 2

RiverWanderer (Vandal) - 0 banner won, 15 blocks lost.
Gileforn (Byzantine) - 6 banner won, 5 block lost.

An interesting map with a special hills rule that gives half of the points. All was on the same level before a risky attack of Vandals with a lone leader supporting forces. Then Mounted charge from Byzantine and just need to stay on the hill. No cards for the center from Vandals and first strike played second time by Byzantine made a game. It was difficult to do anything by Vandals in this situation. Thanks for the game, it was nervous and fast. 

File Attachment:

File Name: MT03R2.vlog
File Size:166 KB
Last edit: 3 years 2 months ago by Gileforn.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago - 3 years 2 months ago #523 by Gileforn
Replied by Gileforn on topic MT03
Round 1

Zamba Bone (Vandal) - 4 banners won, 23 blocks lost
Gileforn (Byzantine) - 5 banners won, 18 blocks lost

The game was very close with rush attacks on the both right flanks. Byzantines attacks foot troops and Vandals started to destroy huns. Finally luck was on the Byzantine side with a good rally roll and attack by heavy cavalry.

 

File Attachment:

File Name: MT03R1.vlog
File Size:160 KB
Last edit: 3 years 2 months ago by Gileforn.

Please Log in or Create an account to join the conversation.

More
3 years 2 months ago - 3 years 2 months ago #524 by gheintze
Replied by gheintze on topic MT03
Round 3 Decimum Final Phase

gheintze (Vandal) - 5 banners won, 24 blocks lost
EZPickins (Byzantine) - 4 banners won, 22 blocks lost

The vandals spent the early part of the game moving units forward. The Byzantines managed a few shots, but were also positioning. The action started in the center, and then moved to the byzantine left. Figures and units were lost back and forth and the battle stayed close. Finally the Byzanites charged up the middle to tie the game at 4 units, but the Vandals managed to get the last medium cavalry for the narrow win (even though the Byzantines elminated more blocks). 

Unfortunately, my logfile was not working and we had several connectivity and other issues during the game. EZ could not see the correct number of blocks throughout the game. Thus, I have attached the final game status instead of the logfile. 

Thanks for the great game!

Geoff
Last edit: 3 years 2 months ago by gheintze.

Please Log in or Create an account to join the conversation.

Time to create page: 1.533 seconds
Powered by Kunena Forum