VASSAL module ver. 1.3

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2 weeks 2 days ago - 2 days 9 hours ago #211 by g1ul10
The new version 1.3 of the VASSAL module contains several novelties.

The management of Inspired Leadership tokens has been improved. There are easy-to-use +/- buttons to manually increase and decrease the number of tokens each side has. Also, when selecting a leadership or battlefield action in the player hand window, the amount of tokens is automatically adjusted.

The player hand windows now contain a lighter layout that accommodates cards when they are drawn. This also serves as a reminder of the number of cards assigned to that specific side, albeit in some scenarios, due to special rules, this identification is not possible. In any case, to easily and publicly keep track of the number of cards each side has in his hands, a new card inventory button has been introduced.

I have also solved the old issue with the leader and unit stacking. In previous versions, moving a unit in a hex with a leader created a funny-looking stack, which forced the player to move the units around to adjust it. This is solved now as the unit is automatically stacked below the leader.

Another novelty is that now the gates terrain tile can be marked with a target marker to indicate a storming attempt. Please notice that to select the terrain tile you need to Ctrl-click the hex.

Additional improvements and bug-fixes are listed in the VASSAL module page.

Below a picture of the improved user interface.

Last edit: 2 days 9 hours ago by g1ul10.

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1 week 2 days ago #234 by g1ul10
Replied by g1ul10 on topic VASSAL module ver. 1.3
In date January 8, 2020, I uploaded a revised version which fixes scenarios 016 and 019. The version number remained the same.

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2 days 9 hours ago #251 by g1ul10
Replied by g1ul10 on topic VASSAL module ver. 1.3
I uploaded a revised version which fixes the starting side in a couple of scenarios and a little bug I discovered playing the game. The version number remained the same. The timestamp of the new file is 2020-01-15.

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