TANK SPECIFICATIONS
Mark IV Tank (male)
Tank Strength | 1 Tank Silhouette Token |
Movement | Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section. |
Battle |
[4] - 3¹ - 2 - 1 A Mark IV male tank has a range of 4 hexes: |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains one recovery die |
Victory Value | 2 Medals (1 Medal if ditched) |
Mark IV Tank (female)
Tank Strength | 1 Tank Silhouette Token |
Movement | Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section. |
Battle |
[4] - 3 - 2 - 1 A Mark IV female tank has a range of 4 hexes: A Mark IV female tank may be included on a machine gun barrage combat card, but may not cross fire. |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains one recovery die |
Victory Value | 2 Medals (1 Medal if ditched) |
German A7V Tank (Male & Female)
A German A7V super heavy tank was armed with a number of cannon and plenty of machine guns and is therefore classified as both a male and a female tank.
Tank Strength | 2 Tank Silhouette Tokens |
Movement | Up to 2 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section. |
Battle |
[4] - 3¹ - 2 - 1 An A7V tank has a range of 4 hexes: An A7V tank may be included on a machine gun barrage combat card, but may not cross fire. |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains one recovery die |
Victory Value | 2 Medals (1 Medal if ditched) |
CAPTURED BRITISH TANK
The Germans refitted a number of captured British Mark IV tanks to fight for their army. All captured Mark IV tanks were refitted as male tanks. A captured tank, fighting for the Germans, has the same specifications as British Mark IV male tank.
EARLY WAR BRITISH MARK I TANKS
For early war scenarios, Mark I tanks will have Mark IV tank models act as stand-ins.
Mark I Tank (male)
Tank Strength | 1 Tank Silhouette Token |
Movement | Up to 2 hexes, bogged down roll 1 die bogged down roll for each hex moved: see Bogged Down rules section. |
Battle |
[4] - 3¹ - 2 - 1 A Mark I male tank has a range of 4 hexes: |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains zero recovery die |
Victory Value | 2 Medals (1 Medal if ditched) |
Mark I Tank (female)
Tank Strength | 1 Tank Silhouette Token |
Movement | Up to 2 hexes, bogged down roll 1 die bogged down roll for each hex moved:see Bogged Down rules section. |
Battle |
[4] - 3 - 2 - 1 A Mark I female tank has a range of 4 hexes: A Mark IV female tank may be included on a machine gun barrage combat card, but may not cross fire. |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains zero recovery die |
Victory Value | 2 Medals (1 Medal if ditched) |
WHIPPET
Whippet Tank
Tank Strength | 1 Tank Silhouette Token |
Movement | Up to 3 hexes, no bogged down roll for first hex of movement, 1 die bogged down roll is made for each hex moved after the first: see Bogged Down rules section. |
Battle |
[3] - 3 - 2 - 1 A Whippet tank has a range of 4 hexes: A Whippet tank may be included on a machine gun barrage combat card, but may not cross fire. |
Morale | Must always ignore 1 flag |
Recover | When tank is ordered to recover, the player gains two recovery dice |
Victory Value | 2 Medals (1 Medal if ditched) |
FIELD ARTILLERY
- A field artillery unit is made up of 1 artillery piece and four crew member figures.
- A field artillery unit is classified as a battlefield soldier unit.
- For each hit scored on a field artillery unit, one artillery crew figure is removed. When the last crew figure is eliminated the artillery piece is removed along with the figure. Your opponent gains one Victory Medal.
Field Artillery
Strength | 1 Gun model and four crew figures |
Movement | An ordered field artillery unit may move 1 hex, but may not battle when it moves |
Battle |
[3] - 2¹ - 2¹ - 2 - 1 - 1 - 1 A field artillery unit has a range of 7 hexes: There are no line of sight restrictions for a field artillery unit. |
Morale | A field artillery soldier unit, attacked in close combat by a tank, does not suffer from “Tankschreken” and may still ignore flags based on the terrain it occupies. |
Victory Value | 1 Medal |