Issue an order to 1 battlefield unit for each HQ you spend. Place an HQ token on the units that are ordered to keep
track of which units are ordered. Remove the token after the unit moves and cannot battle or remove it after unit battles when eligible. Do not
collect HQ tokens when rolled in combat this turn.

(3 cards)

 

Log in to comment

Mark-McG replied the topic:
3 years 7 months ago
Remove the token after the unit moves and cannot battle or remove it after unit battles when eligible.

I read this to mean that the token is removed when the unit battles UNLESS the movement of the unit renders it incapable of battle (e.g. Infantry moving 2 hexes, MG or MTR moving).

You could equally place a token on ordered units, and remove all the tokens at the end of the turn.
mirkobruner replied the topic:
3 years 7 months ago
A game With the Theimann prompted the question:
How does this card works? To me is that if the unit moves the token is removed AND it cannot battle OR it is stationary and it battles. But NOT both! Feedback?