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Yes, exactly.pmiranda wrote: OK, but it has to be one of the originally ordered units, I believe.
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As painful as it may seem, this is what would happen. That is the beauty of Combat Cards - but please not that Lost Messanger is very expensive card and should be played for a great effect (for example opponent activating 8 units with Order HQ).pmiranda wrote: What if you play Lost Messenger on "Direct from HQ"? Does the phasing player lose all the HQ tokens he spent to play "Direct from HQ" and only get to activate 1 of the ordered units?
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mk20336 wrote:
As painful as it may seem, this is what would happen. That is the beauty of Combat Cards - but please not that Lost Messanger is very expensive card and should be played for a great effect (for example opponent activating 8 units with Order HQ).pmiranda wrote: What if you play Lost Messenger on "Direct from HQ"? Does the phasing player lose all the HQ tokens he spent to play "Direct from HQ" and only get to activate 1 of the ordered units?
Opponent’s orders do not get through
the lines. The number of battlefield units
ordered this turn is reduced to 1 unit.
Reserve artillery may not be ordered. If
opponent played a combat card alongside
his command card, it is returned to his hand
and HQ tokens are returned to his pool.
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