HISTORICAL BACKGROUND
At the end of 870 the Vikings launched an attempt to conquer Wessex and marched from East Anglia to Reading, arriving on about 28 December. The town was between the Thames and Kennet rivers and they set about building a ditch and rampart on the southern side between the two rivers.
On about 4 January 871, Æthelred and Alfred brought up the main West Saxon army and joined Æthelwulf's forces for an attack on the Danes. The West Saxons fought their way to the town, slaughtering all the Danes they found outside, but when they reached the town gate the Vikings burst out and defeated the West Saxons with a successful counter-attack.
Among the dead was Æthelwulf, whose body was secretly carried off to be buried in his native Derby. According to a late source, Æthelred and Alfred only escaped due their better knowledge of the local terrain, which allowed them to lose their pursuers by fording the River Loddon.
War Council
SAXONS (Use Tan blocks)
• Leader: King Æthelred of Wessex
• 5 Command Cards
• 3 Inspired Action tokens
• Move first
VIKINGS (Use Purple Blocks)
• Leader: Halfdan Ragnarsson
• 5 Command Cards
• 3 Inspired Action tokens
Victory
8 Banners
SPECIAL RULES
- The River is impassable
- The walls are friendly to the Vikings
- Auxilia units Battleback with 1 extra die.
- Saxons use the Byzantine Inspired Actions
- Vikings use all Inspired Actions
- Replace the Mounted Charge Command card text to read
Boar’s Snout
Select one foot unit and up to two adjacent foot units. Each unit can move one extra hex and battle.
When battling, add 1 die to each supported unit. Ordered units may not engage in Ranged Combat.