333 Prelude to Breakout (Revised)

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10 months 4 weeks ago - 8 months 4 days ago #1060 by alecrespi
Last edit: 8 months 4 days ago by alecrespi.

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8 months 3 weeks ago #1120 by JVHillegas-Elting
In summary, what has been revised from the original?

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8 months 4 days ago #1135 by alecrespi

In summary, what has been revised from the original?
I've applied changes suggested by Bill Jaffe:
  • Cut rounds to 7
  • the objectives now must controlled by German squads
  • soviet division 1 adds 1 base 2 regular inf, 1 mg crew and 1 T-34
  • soviet division 2 adds 1 base, 1 elite inf,3 regular inf and 1 T-34
  • add 2 surprise assault cards from the command deck to their play area
  • remove the winter tactics deck
  • remove the soviet command constraints operations card
  • german divisions 1 and 2 should have only 3 halftracks not 4
  • reiforcements are altered as follows
  • soviets get 2 t-34's on round 3
  • soviets get 1 t-34 on round 4 and mark this one as the t-34/85, based on the increased firepower op card
  • the terrain features change to 1 wire still on the hill on 32a
  • the other 3 wire change to tank traps
  • add 2 additional tank traps
  • the soviets may set up their at guns and mortars in the entrenchment hexes
Original post reference:
www.commandsandcolors.net/tideofiron/for...o-breakout.html#1059
 

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7 months 3 weeks ago #1176 by JVHillegas-Elting
Aha, thanks!

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