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Terrain

The lands of Westeros are varied and their impact on a battle can be significant. This section goes over the different kinds of basic terrain that armies can expect to encounter.

Battlefield Terrain

Although the whole of Westeros has a far more varied topography, the battles in the BOW core game use 8 basic terrain hex types.
A detailed description of each terrain type follows, including terrain movement effects, whether the terrain blocks LOS, etc. This list covers both the terrain printed on the board and the overlay terrain pieces that are placed on top of the board at the beginning of the battle.

Each terrain description includes the following statistics:
Blocking Terrain: Whether or not the terrain blocks line of sight is detailed here (if Yes, then this hex blocks line of sight).
Movement: Any effect on moving into a hex of this terrain type is detailed here.
Combat: Any effect on a combat involving a unit in this type of terrain feature is detailed here.
Burn: X. The Burn Limit indicates the maximum number of fire levels that can be placed in a hex. The effect the fire status condition has on the hex is detailed here.
Special Rules: Any unique rules that govern hexes with this terrain feature are detailed here.

Terrain Hexes

Terrain hexes are punchboard hexes used to represent different types of terrain and the effects they can have on units in a battle.

Terrain Tokens

Terrain tokens are tokens used to show additional terrain features (usually man-made) that are present in various terrain hexes.
Unless noted, a terrain token’s effects supersede that of the terrain hex it is in.

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