|Traits||Tank, Heavy Vehicle|
|Attack VS Infantry (RANGE / FPR)||8 / 10|
|Attack VS Vehicle (RANGE / FPR)||6 / 8|
|Sturdy||Being lightly damaged by enemy Op Fire does not cause a heavy vehicle to become fatigued (it does, however, immediately lose 1 movement point, and its armor is reduced by 1 for the duration of the activation, as per the lightly damaged effects).|
|Stielgranate 42||If the sIG 33b does not move and chooses to attack or support an attack targeting a building, add +6 to its firepower.|
|Concussive Firepower||When a tank attacks a squad located in a building hex or pillbox, the tank receives +3 firepower and +3 range.|
When attacking a building the sIG 33b may use either the Concussive Firepower ability or the Stielgranate 42 ability, never both.
sIG 33b units do not have the Overrun ability.