Traits | Tank, Heavy Vehicle |
Movement | 6 |
Armor Value | 4 |
Attack VS Infantry (RANGE / FPR) | 5 / 6 |
Attack VS Vehicle (RANGE / FPR) | 8 / 10 |
Penetration | If the target receives dice for armor, their armour value is -1 unless the target has thick or extra thick armor. If the target has thick or extra thick armor, they retain their armor value but may change one less dice to a "6". |
Open Top | This vehicle is vulnerable to suppressive attack. |