From Red Alert Forum (Kevin Rolfs<
Purchase Points | 41+ ?? |
Class | Capital |
Ship Name | (CV3) Alien Tri-Carrier & 3x dF/CAP |
Figures | 1 with 3 dF/CAP or 1 with 2 dF/CAP or separate section @ with 1 dF/CAP |
Sub-Light Movement |
2 hexes |
Battle |
[2] - 2 - 2 |
Unit Hit On | Confirm when CAP gone |
Shields & Manoeuvre | Ignore Blast: 1 Strike Class, 2 F Class |
Notes | dF or @ CAPing dF +1 or @ CAPing dF adds +1 (range fire) but not if Battling Back Launch dF: NOT move/combat/adj. enemy Can Order CV3 Separate into 2 or even 3 Sections to Adjacent hexes when NOT move/combat/adj. enemy/when a section has RA on it. Likewise, can join Separate Sections in Adjacent hexes when NOT move/combat/adj. enemy/ when a section has RA on it. Each section holds a spare wave of dF which can be put into action once 1st wave has been eliminated (this is due to limits on remote Command & Control, Battle Management <C2BM>). |
Red Alert |
Ignore 1 RA When adjacent to command vessel ignore 1 red alert |
Victory Points | 12+ ?? |