Here is a summary, as in the notes section of the Lutzen scenario for MT currently underway:
Mark McG wrote:
Tile | Move | Battle Effect | INF | CAV | ART | Blocks LOS | May form Square | Defender Morale |
Orchard | CAV & ART Must Stop | Battle Effect Into | 0/-110 | -2 | -1 | Yes | Yes | - |
Orchard | CAV & ART Must Stop | Battle Effect Out | 0 | -2 | 0 | Yes | Yes | - |
10 = Only ranged fire effected
cavalry and cossacks treat orchard as forest