Units with the Targeted Shot keyword are adept at picking single targets and eliminating them. Before rolling attack dice for a unit with this keyword, the controller may declare it is targeting a specific single figure of the target unit. The rank of the target unit is lowered by one (to a minimum of green) and all the damage is taken by the chosen figure. In this way, it is possible to eliminate a commander figure without first eliminating the other figures in his unit, making units with Targeted Shot formidable assassins.
When making a ranged attack (not a counterattack), a Unit with Targeted Shot may target a single figure within a target enemy Unit and, for the purpose of the Targeted Shot, that single figure is both temporarily reduced one level in rank (to a minimum of green) and must take all the results of the combat dice, regardless of whether there are other figures in the target enemy Unit. Excess hits do not affect non-Targeted figures. The target Unit is not eliminated if the banner bearer is removed and other figures still remain. The banner simply passes to another figure. However, as Targeted Shot is likely to be used against Commander figures, if the Commander figure takes hits equal to or greater than its Capture Rating, the Commander will be captured (removed) and the banner will pass to another figure in the Unit, if possible. In this case, the Unit loses the Commander-specific Abilities, Zone of Control (ZoC) and becomes, for all purposes, a normal version of the Unit type at the original rank (color).