Background
"The Lannisters had split into three camps and entrenched themselves quite deeply around Riverrun, anticipating a long siege. Their engines of war sprawled about House Tully's high walls and served as an impassable boundary to those within and to our men without. Our hope was that, once the Lannisters learned of our approach, the days of inaction would fire the Lannisters to an overhasty charge against us.
I do not relish the prospect of our line standing against such an onslaught, but this gambit offers us the chance to outflank them and cut them off from their encampments. Even if we manage to surround them, the Lannisters will be difficult to contain."
—Rolland Mormon
Board Side: B
6
4
4
4
Stark
- Rickard Karstark (Lord of Karhold)
- Greatjon Umber (The Greatjon)
- Robb Stark (Young Wolf)
- Maege Mormont (Lady of Bear Island)
- 30 x War Host of the North
- 10 x Winterfell Riders
- 6 x Stark Kennelmasters
Lannister
- Addam Marbrand (Warrior of Ashemark)
- Jaime Lannister (Kingslayer)
- Kevan Lannister (Trusted Captain)
- 14 x Casterly Rock Cavaliers
- 8 x Lannister Heavy Infantry
- 22 x Lannisport Guards
Archer Attacks
There are three special archer tokens that represent Stark tree archers. Before each Command Phase, the Stark player makes a one die attack up to a range of 4 hexes with each of these archers. Treat special archers as if they are shooting from hill hexes for LOS (ignore units blocking LOS). Units of either side can occupy hexes with these tokens. These tokens cannot be attacked by the Lannister forces. Valor results are ignored.
Catelyn Stark
Before the game, the Stark player places the Catelyn token in a hex in the light blue bordered area. The Catelyn token functions like a Stark control marker that is removed from the board and placed in the Lannister play area if a Lannister unit claims it.
Victory
- If no instant victory is achieved, the player with the most victory points at the end of round 6 wins. VPs are awarded as follows:
- 1 VP for each enemy unit eliminated (immediate)
- 1/2/3 VP if enemy morale is in green/yellow/red (game end)
- LANNISTER INSTANT VICTORY
1) Jaime's unit captures Robb's unit, or
2) The Catelyn token has been removed and the Lannister player has 5 or more victory points - STARK INSTANT VICTORY Jaime's unit has been captured and the Stark player has 5 or more victory points