Background
"Surely this day will be immortalized in song, and I have lived to witness it! Today the Stag King and his deceitful brother ride together for war, and I, Ser Jonas Lydden of Deep Den, stand in opposition!
"After a disastrous battle south of Crakehall, Renly's deviously wrought plan met fruition. He broke our lines and we were forced back nearly all the way to Lannisport. Jaime remained on the front lines until he too was forced to retreat by the superior Baratheon forces. But now he rides with his father, Lord Tywin himself. We mustn't fail this time! Lannisport hangs in the balance.
"It is said that King Robert had his Queen imprisoned upon hearing plots against his reign. I shall not believe it! Cersei is a good, just queen, and the slandering of her name has imbued me with a fury that shall only be quenched by Baratheon blood!
"Now we ride to meet the tyrant king and his arrogant brother, and by the end of the day the lions shall prevail over the stag, and a new king shall be crowned. For Lannister!"
—Ser Jonas Lydden of Deep Den

Board Side: A
5
4
6
4
Lannister
- Tywin Lannister (Lord of Casterly Rock)
- Kevan Lannister (Trusted Captain)
- Jaime Lannister (Kingslayer)
- Gregor Clegane (The Mountain)
- 12 x Westerlands Archers
- 14 x Casterly Rock Cavaliers
- 12 x Lannister Heavy Infantry
- 21 x Lannisport Guards
Baratheon

- Robert Baratheon (King of Westeros)
- Brienne Tarth (The Blue)
- Renly Baratheon (Lord of Storm's End)
- Davos Seaworth (The Onion Knight)
- 9 x Garrison at Greenstone
- 11 x Knights of Nightsong
- 8 x Rainwood Rangers
- 18 x Storm's End Sentinels
- 11 x Stormland Smugglers
Special Rules
Reinforcements - At the end of every round, check the number of control markers controlled by each player. If, at this time, either player controls three of these markers he may place a new green rank unit of his choice (from any type used in this scenario) on his highlighted road hex (red for Lannister, yellow for Baratheon).
If, at this time, either player controls four of these markers he may choose instead to place a new blue rank commander unit of his choice (from any belonging to his primary House and not used in this scenario) on his highlighted road hex.
In both instances, if his highlighted road hex is occupied, a player may not place a unit. All new units are placed as active.
Victory
The player with the most victory points at the end of round 5 wins. Victory points are awarded as follows:
- 1 VP for each enemy unit eliminated (immediate)
- 1 VP for each controlled objective (game end)