Class Light - name on green band
Movement in Hexes 1 and combat, or 2 hexes and no combat
Battle (2), 2, 1
Morale
May ignore 1 flag in forest, when unit does retreat, retreat 1 hex for each flag.
Rally Check
 
Notes
Ranged combat dice are not reduced when unit moves.
• When unit moves and engages in melee, its melee combat dice are -1.
• Sabers rolled in melee combat do not score hits.
• May choose to retire and rally when unit is attacked in melee.
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