Class | Light - “Rifle” name on green band |
Movement in Hexes | 1 and combat, or 2 hexes and no combat |
Battle | (2), 2, 1, 1 |
Morale |
May ignore 1 flag in forest, when unit does retreat, retreat 1 hex for each flag. |
Rally Check |
|
Notes |
Ranged combat dice are not reduced when unit moves. • When unit moves and engages in melee, its melee combat dice are -1. • Sabers rolled in melee combat score hits. • May choose to retire and rally when unit is attacked in melee. |
The British Rifle Light Infantry rules section is not correct. The Unit Reference Chart is correct.
Please update the rule book to read: Unlike other Rifle Light Infantry units, sabers rolled in Melee combat will score hits. (RB)