Jacobite Highland Infantry
|Class||Elite - “Highland” name on red band|
|Movement in Hexes||1 hex combat or 2 hexes when unit moves and can melee|
|Battle||(*2), 1, 0
• Sabers rolled in melee combat will score hits.
||When unit starts a combat phase at full strength, it may ignore one flag. The next combat after taking a hit the unit may not ignore a flag.
• Retreat 1 hex for each flag
||Notes: *Highland Battle Bonus: When ordered, a Highland unit will add 1 additional die to its melee combat, including any bonus melee combat. No Highland Battle Bonus is added, when battling back or when using a First Strike or Ambush card.
• After a successful melee, the unit may take ground and may make a bonus melee combat.