RAVINE


Movement:
• A unit or lone leader when moving onto a ravine hex must stop and move no further this turn.
• A unit on a ravine hex and moving out must stop and move no further this turn.
Battle:
Turn unit moves onto a Ravine hex: No battle modifiers.
Ravine Protection:
• Unit on a ravine hex ignores 1 unit symbol hit from ranged combat.
• Unit on a ravine hex ignores 1 flag.
Targeting a unit on Ravine: No battle modifiers.
Battling from a Ravine:
• A unit that is on a ravine hex, battles with 1 less die.
Line of Sight: 
A ravine does not block line of sight, unless a unit occupies the ravine hex.

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