Movement: No movement restrictions.
Battle:
Turn Unit Moves onto Fence: No battle modifiers.
Fence Examples:
When a unit is attacked in ranged combat and the line of fire goes through a fence with the target unit directly adjacent, a fence will act as one support, except from artillery fire. Directly adjacent means a unit is in the hex with the fence: see Example 1.
Or the unit can be in a hex adjacent to a fence hex side: see Example 2.
• A unit directly adjacent to a stone wall will also ignore 1 symbol hit from ranged combat, when the ranged attack is made through the hex side with the stone wall, except from artillery ranged combat.
Targeting Enemy on Fence: No battle reductions.
Battling From Fence: No battle reductions.
Line of Sight: A fence hex does not block line of sight.