Fence - Wood & Stone
Movement: No movement restrictions.
Battle:
Turn Unit Moves onto Fence: No battle modifiers.
Fence Examples:
When a unit is attacked in ranged combat and the line of fire goes through a fence with the target unit directly adjacent, a fence will act as one support, except from artillery fire. Directly adjacent means a unit is in the hex with the fence: see Example 1.
Or the unit can be in a hex adjacent to a fence hex side: see Example 2.
• A unit directly adjacent to a stone wall will also ignore 1 symbol hit from ranged combat, when the ranged attack is made through the hex side with the stone wall, except from artillery ranged combat.
Targeting Enemy on Fence: No battle reductions.
Battling From Fence: No battle reductions.
Line of Sight: A fence hex does not block line of sight.
In the rules book it is stated that: a fence will act as one support. It is not really clear what a support is and it is not explained anywhere in the rules.
On the Terrain Effects Chart of the game it is written that: Fence counts as one friendly support from ranged combat, except from artillery.
The only guess I can have is that it acts as 1 friendly support as in the effect 2 friendly adjacent units can make you ignore 1 flag.
So if you are behind a fence and there's a friendly unit near you, you can ignore a flag.
Online the main thought is that 1 support=ignore 1 flag.
Who can help me? Cheers and Regards.
See you on the battlefield.
Mi®ko
In Example 1, if a Unit fired from the hex to the left of B, would the fence count?
LOS is clear, but the BattleCry examples would regard it as protected
www.commandsandcolors.net/battlecry/the-...rrains/9-fences.html