- 1 Battlefield Game Board
- 5 Terrain and Accessories punchboards containing:
- 75 Double-sided Terrain Tiles
- 30 Double-sided Victory Banner counters
- 60 Command cards
- 48 Combat cards (24 British, 24 Continental)
- 8 Battle dice
- 5 Block and Dice Label sheets
- 2 Double-sided Summary Cards
- 1 Rule and Scenario Booklet
- 309 Blocks: blue Continental units, red British units, dark blue German units comprising:
- 252 small, blue, red and dark blue blocks for infantry units
- 20 medium, blue and red blocks for cavalry units
- 37 rectangular, blue, red and dark blue blocks for leaders and artillery
• Infantry blocks are 18x18x8mm in size.
• Cavalry blocks are 22x22x8mm in size.
• Artillery blocks are 22x28x8mm in size and are placed so the 28mm edge runs horizontally.
• Leader blocks are 22x28x8mm in size and are placed so the 28mm edge runs vertically.
A few extra blocks are supplied as spares.
Battlefield Game Board
The battlefield game board (hereafter referred to as the battlefield) has a hex grid, 13 hexes wide by 11 hexes deep. The battlefield is divided into three sections by two dotted lines, giving each player a Left Flank Section, a Center Section and a Right Flank Section.
Where the dotted line cuts through a hex, the hex is considered to be part of both the flank section and the center section.
Note - Left Flank Section, Center Section and Right Flank Section will often simply be denoted as section or sections in these rules.
Terrain Tiles
The Terrain Tiles represent a wide range of terrain features and are placed on the battlefield to recreate the historical scenario.
For a description of all terrain: see the Terrain rules section.
Command cards
Command cards are used to order troops on a side to move, battle, or do something special. Units may only move or battle when given an order.
Combat cards
In the Tricorne - American Revolution core game, there is a deck of Combat cards for each side, British and Continental. These cards represent a mix of unit training, abilities or unexplainable actions that take place during the course of a battle.
Note - British Combat cards may be played on British units, leaders and their Allies (the German forces) and Continental Combat cards may be played on Continental units, leaders and their Allies.
Battle Dice
Each battle die has six sides:
- one side has an Infantry symbol - black symbol on blue background
- one side has a Cavalry symbol - black symbol on yellow background
- one side has an Artillery symbol - black symbol on red background
- two sides have a Flag symbol - white symbol on black background
- one side has a Saber symbol - white symbol on black background
As a bonus for players that would like additional dice, a set of dice stickers are included on sticker sheet 5. Players will need to supply their own blank dice and place stickers on their dice as noted above.
Summary Cards
One side of the summary card has a recap of American Revolution units and on the other side is a summary of terrain effects.
Victory Banner Counters
The 30 Double-sided Victory Banner counters will track a player’s quest for victory. When the last block of an enemy unit or leader block is eliminated, take one Victory Banner. Also, take a Victory Banner when completing a scenario specific objective.