Victory Results:
 17 %
Record a victory for BOTTOM ARMY  83 %
Total plays 12 - Last reported by ozzie on 2026-03-06 07:48:54

Historical Background

In 1719 Spain and England were embroiled in war. A planned invasion of England by 5,000 Spanish soldiers was foiled when storms broke up the entire fleet and only two ships reached Loch Duich. Not long after landing, the few Spaniards were joined by Highlanders and other clans looking to restore James Stuart, the old Pretender, to the throne. The Government, also aware of the landing, ordered Wightman’s troops to march from Inverness to engage and destroy this new threat. The rebels, now under the command of William Murray, move to Glen Shiel and deployed in the narrow
valley. When Wightman arrived, he ordered the attack on both flanks, while his artillery pinned the Spaniards in their position. Successfully turning both flanks, Wightman then ordered the whole Government force to press forward and the Jacobite center buckled under the pressure and retreated along with the Spanish regulars back toward Loc Druich.

The stage is set. The battle lines are drawn and you are in command. The rest is history?

Battle Notes

Jacobite Army
• Commander: Murray
• 5 Command Cards
• 3 Combat Cards

Government Army
• Commander: Whightman
• 5 Command Cards
• 3 Combat Cards
• Moves First

Victory

6 Victory Banners

Special Rules

• Opening Cannonade rules are in effect.
• Clearing a section rules are in effect for the Government player. A Victory Banner for this objective is permanently gained when there are no enemy units in a section of the battlefield at the start of a player’s turn. In addition, at the start of each of your turns as long as there are no enemy units in the section, you will gain 1 additional permanent Victory Banner. Note - the hexes with a dotted line are considered center hexes.
• River Shiel is fordable. In addition, there is no movement restrictions at the two shallow fords.

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ozzie replied the topic:
4 days 18 hours ago
Two games with a win each.

Game 1 was a 6-3 win to the Government forces with the wings crushing their opponents.

Game 2 was a 6-2 (8-2 by the end of the final turn) to the Jacobites. The Government assault on the right collapsed when the all-out attack by the Government Grenadiers and Highlanders dismally failed to achieve anything and was in turn wiped out. Attacks from the victorious Highlanders and some Spaniards and Lowlanders in the centre caused further routs.

Points to note were the atrocious dice rolling in combat by the Government forces in the second game. Dozens of dice rolled for one hit.

Second point was the awful effort of the Government artillery in both games. Estimated some 40+ dice rolled over both games without scoring a single hit or retreat. It could have tipped the balance with bonus shots of Bombard, Artillery Bonus and Inspired Leaders but did not do a thing.
Hawkmoon replied the topic:
11 months 1 week ago
6/5 for the Government then 6/4 for the Jacobite side with a little luck. The key is to attack with the Jacobites (hoping having good cards and dice) on their left side.