Historical Background
On the night of 16 June. 1775 about 1500 colonials led by Col William Prescott threw up an earthen redoubt on top of Breeds Hill just across the harbor from Boston. As dawn broke. the colonials could be clearly seen from the British warships in the harbor below. They opened fire to little effect as the British Generals held a council of war.
Gen Howe decided to attack the upstart colonials and ferried almost 2.000 regulars to the peninsula. His plan was to launch his 400 elite Grenadiers directly at a rail fence that had been lightly fortified by the colonials along their left flank. A flying column of light infantry would jog down a thin strip of beach along the Mystic river with bayonets fixed, take the rebels in the rear, and finally crush the rebellion once and for all.
The stage is set. The battle lines are drawn and you are in command. The rest is history?
Empty Board
Battle Notes
Continental Army
• Commander: Putnam
• 5 Command Cards & 3 Combat Cards
British Army
• Commander: Howe
• 5 Command Cards & 3 Combat Cards
• Move first
Victory
8 Victory Banners.
Special Rules
- The hexes marked as center of the Continental line and the low stone wall are Temporary Victory Banner Objective Hexes. The Americans start with two banners.
- The red dashed line denotes a low bluff running along the beach. No communications exist between the beach and hill hexes so no contiguous hex orders can cross that line. The hill hexes are not hills but denote the plateau above the beach. The British heavy artillery unit IS on a hill and has unlimited range for this scenario.
- The British light artillery unit had the wrong ammo at the start of the battle. Roll a die at the beginning of each turn. If a cannon is rolled it may fire normally.
- Use Guards to fill out Grenadiers. Rifle units for Lt lnf