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Funny how scenarios vary in playing.. I found White Plains an absolute tussle, the Continentals winning 5-4, with the Brits finding it very hard going up the ridge!Rd 6 - Renaud vs John (K01 - White Plains)
Tough one for the Continentals.
Brits - 5 VP (none for empty flank as it only happened on the 5th kill), 5 blocks lost
Continental - 0 VP, 20 blocks lost
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The physical scenario book is the source of truth, so whatever it says.Pell's Point - do the Brits move first, per the indication on the Vassal board, or the Continentals per the scenario notes on Vassal and in the physical scenario book?
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George writes;
The play of a Scout card by the Continentals gives them a Victory banner, so the British don't have time to be careful or methodical. That brings up another question we had while playing. In other Borg games, the "Time Pressure Scout Card mechanic" for want of a better term, does cost the player playing the card for a Victory Banner the option to draw 2 command cards and discard one, and it cannot be used to gain the final Victory Banner needed to end the game. We did not see any such limitations in this scenario or in this game's rulebooks.
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