003 Freeman’s Farm (19 September 1777)

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6 years 6 months ago #54 by alecrespi
Historical Background
The British campaign plan was...

003 Freeman’s Farm (19 September 1777)

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6 years 4 days ago #156 by Mark-McG
went from 4-2 up as the Continentals to 4-5 from 1 two die attack as Learned's unit, then Learned, then another unit fled the battle

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5 years 5 months ago #215 by ozzie
An easy 7-3 British win with the Brits playing Line Volley after Line Command after Line Volley to decimate the American line and finish it with the bayonet.

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4 years 4 months ago #262 by ozzie
A 7-5 British comeback win after the American general Poor led a regiment of regulars in a series of bayonet charges that smashed the British centre. The grenadiers fell beating back Learned's advance but the British light infantry wiped the floor with American Militia. The British Provincial infantry supported by their generals held the centre and right while the Hessians and General Philips' command won the day.

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4 years 4 months ago #263 by ozzie
This is a very well balanced scenario that gives both sides a chance of victory.

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4 years 4 months ago #264 by ozzie
Another play and another 7-5 British win. The initial British bayonet charge took out 3 American centre regiments and it looked an American disaster was in the offing. But a steady stream of shooting casualties brought the result back to 5-5 and the British centre was thinning. The British general played the Steal a March card to put the grenadiers, 2 Provincial and a regular regiment with generals in support in the face of the surviving American left wing regiments and these were crushed in the following turn. Learned's command was largely bogged down att eh rear so support was thin on the ground.

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4 years 4 months ago #265 by ozzie
A 7-3 American win where everything just went well for the Americans. Getting Learned's command moved up early seemed to be the key here using At The Quick Step early on in the battle to seize Coulter Farm. The grenadiers dealt out damage to multiple units but routed none until they themselves were destroyed. The British lights broke and ran on their first retreat as did 2 other British regular regiments whilst the Americans rallied again and again. The American's successful playing of the Rally card scored 5 reinforcements out of 5 dice to bring 2 units back to full strength, including Arnold's regiment and the light infantry who shot the British artillery to pieces. One of those games where good cards and good dice all came together for the Americans whilst a British bayonet charge left 2 out of the 3 chargers routed in the turn. Give me a lucky general!

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