Sabotage cards are different from other cards in that they are not drawn during the game. Instead, during setup, a nation with the saboteur specialization takes all neutral Sabotage cards and all Sabotage cards with its nation’s symbol on them. Sabotage cards are available to play during the game as described on each individual card.

In order to play a Sabotage card, the player must have a saboteur squad within X hexes of an enemy command objective (X equals the number of Sabotage cards in hand), an enemycontrolled neutral objective, or a squad with an enemy officer. If the saboteur is within the required range, the player can play the Sabotage card by paying 1 command during the Command Phase.

Sabotage cards are normally played on top of the opponent’s Strategy decks or on top of shared Strategy decks facedown. A nation can only play one Sabotage card per phase. If placed on a combined Strategy deck, players may look to see what nation’s card is underneath the Sabotage card.

In order to draw from a deck with a Sabotage card on it, the player wishing to draw must first reveal the Sabotage card and resolve it. The card is then discarded unless otherwise specified on the card. Revealing the Sabotage card does not count as drawing a Strategy card.

 

Sabotage Example

The German player has a squad with the saboteur specialization. He currently has four Sabotage cards in his hand and has a saboteur squad within four hexes of a Soviet command objective. The German player decides to spend 1 command to play one of his Sabotage cards facedown on top of the Soviet Reinforcements I Strategy deck. In order to draw from that deck, the Soviet player must reveal and resolve the Sabotage card on top.

 

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