Total Plays: 2
Axis (50%)
Allies (50%)

On June 6th 1944, 1stLt Richard Winters and 2ndLt Lynn D. Compton led a paratroopers of 13 soldiers to assault a German battery position defended by approximately 60 German soldiers in Brécourt Manor.
With the reinforcement of 2ndLt Ronald Spiers, they finally accomplished the mission of destroying four 105 mm guns.
This successful assault contributed the easy troops landing at Utah Beach on D-day.

 

  American German
Division 1

2 Squad Bases
- 6 Regular Infantry
- 2 Elite Infantry

1x Expert

2 Squad Bases
- 4 Regular Infantry
- 2 Machine Gun Crew
Division 2

4 Squad Bases
- 9 Regular Infantry
- 4 Elite Infantry
- 3 Officer

2x Expert

5 Squad Bases
- 14 Regular Infantry
- 5 Elite Infantry
- 1 Officer

Strategy Decks - -
Starting Strategy Cards - -
Operations Cards 004 Double Time
100 Heroic Courage
-
Deployment Zone Div. 1: light green hexes
Div. 2: dark green hexes

Div. 1: light gray hexes (1x MG in each hex)
Div. 2: dark gray hexes

Starting Initiative Initiative Token Setup first
Objective The American player must control/destroy ALL the 4 Objective points on the map (leFH18 Howitzer) by the end of turn 6.
Rounds 6
Actions per turn 3 3
Reinforcements

Round 2 (Status)
1 Squad Base

- 2 Regular Infantry
- 1 Elite Infantry
- 1 Officer

1x Expert

 
Special Rules
  • There is no command phase in this scenario. Each side rolls one die to determine the initiative in the following rounds. If there is a tie, roll the die again.
  • The entrenchment token is only used to identify gun pitches for the 4 leFH18 on the map and don't provide any additional cover.
  • If at the end of any round the Americans control an objective point it can be removed from the map (this represents the destruction of the leFH18 Howitzer).

 

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Discuss this article in the forums (8 replies).
PAB replied the topic:
5 months 3 weeks ago
Looks good to me. I really appreciate this website and the willingness of some of its members to create new scenarios. It helps keep this great game alive.
alecrespi replied the topic:
5 months 3 weeks ago

A note on terrain esthetics:  The straight and curved gully (balka) hexes from the old Memoir 44 Airpack make for a very effective line of trenches—more so than the trench hexes from The Great War because the Memoir 44 hexes are the same size as the TOI hexes. 
 

This is a quick preview, what do you think?

 
PAB replied the topic:
5 months 3 weeks ago
I played this scenario twice solo, with each side winning once.  The scenario seems balanced to me but lends itself to solo play because there are not a lot of decision points for the German player.  The US player’s task is complicated by the one-squad-per-hex rule for trenches. Given this limitation, the game presents a fun and challenging puzzle to capture each of the guns within the allotted six rounds. 

A note on terrain esthetics:  The straight and curved gully (balka) hexes from the old Memoir 44 Airpack make for a very effective line of trenches—more so than the trench hexes from The Great War because the Memoir 44 hexes are the same size as the TOI hexes. 

 
alecrespi replied the topic:
5 months 3 weeks ago
Hi PAB,
for trenches you can use the standard rules found here
www.commandsandcolors.net/tideofiron/the...rrains/trenches.html
 
PAB replied the topic:
5 months 3 weeks ago
This scenario looks interesting. Do the trenches have any effect (for defensive cover or otherwise) on gameplay?
alecrespi replied the topic:
2 years 11 months ago
Here you can see a couple of nice maps I've found online.

The second one is particularly interesting, showing the adaptation of the original map to the satellite one.





www.thehobbybutterflies.com/blog-1/2018/...t-manor-board-part-1
www.thehobbybutterflies.com/blog-1/2018/...t-manor-board-part-2

 
alecrespi replied the topic:
2 years 11 months ago
A few days ago Pino and I tried scenario #217.
We weren't happy with it at all so we thought we'd revision it.
As ideas or adjustments for the scenario arose, Pino thought of making a "personal" one starting from scratch.
In conclusion we can consider it as a separate scenario dealing with the same topic, similar to the 3 different scenarios related to "Pegasus Bridges".
JVHillegas-Elting replied the topic:
2 years 11 months ago
Quickly comparing this to #217 The Assault at Brécourt Manor, the maps are distinctly different and I also note differences in the starting units and Operations Cards, while there are some similarities (for example, the introductory text). The authors are different as well, with this version from Pino.

Am I correct in concluding #338 is a refinement/evolution of #217?