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| American | German | |
| Division 1 |
6 Squad Bases 1x |
4 Squad Bases 1x |
| Division 2 |
4 Squad Bases 1 M3A1 Half Track 1x |
4 Squad Bases 1x |
| Strategy Decks | Command 1 | Morale 1 |
| Starting Strategy Cards | 2 | 2 |
| Operations Cards | Lay Smoke | - |
| Deployment Zone | Any hex with a green border. | Any hex with a grey border. |
| Starting Initiative | ![]() |
|
| Objective | The Americans win if they control the hex with the victory objective marker at the end of any round. | The Germans win if the Americans can't fulfill their objective at the end of round 6. |
| Rounds | 6 | |
| Actions per turn | 3 | 3 |
| Reinforcements | - | - |
| Special Rules | - | - |

Flamethrower
Engineer
Medic