Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

Landing forward of American lines near Chalmy, the 507th is sent to blow the bridge over the River Craelle. Making their way in haste to avoid roads and villages, they encountered patrols, Bayenne controlled by SS, and unexpected forces at the bridge itself. This commando style raid trapped a Jerry SS Panzer unit on the West side of the river while Monty punched a salient in the North.

 

  American German
Division 1

4 Squad Bases
- 7 Regular Infantry
- 8 Elite Infantry
- 1 Officer

1x Medic
1x Engineer
2x Demolitions
2x Concealed Concealed

5 Squad Bases (Bayenne & Bridge)
- 9 Regular Infantry
- 6 Elite Infantry
- 3 Officer
- 1 Machine Gun Crew

1 SdKfz 251 Half Track
1 Opel Blitz Truck

1x Medic

Division 2

 

-

4 Squad Bases (Patrols)
- 10 Regular Infantry
- 2 Elite Infantry
- 2 Officer
- 1 Machine Gun Crew

2x Engineer
2x Concealed Concealed

Strategy Decks   Command 1
Supply 1
Starting Strategy Cards 2 2
Operations Cards 017 Camoflauge
004 Double Time
018 Seize the Initiative
Deployment Zone Any hex with a green border. * Bayenne: Dark Gray bordered hex on map 11A
- 2 Squad Bases
- 4 Regular Infantry
- 3 Elite Infantry
- 1 Officer
- 1 SDFKZ 251 Half Track
* Bridge Garrison: Any of the Dark Gray bordered hexes on maps 4A
- 3 Squad Bases
- 5 Regular Infantry
- 3 Elite Infantry
- 2 Officer
- 1 Machine Gun Crew
- 1 Opel Blitz
- 2 Flak 35 AT Gun (represent Anti Aircraft Gun)
* Patrol 1: Any of the Light Gray shaded hexes on map 9B
- 2 Squad Bases
- 5 Regular Infantry
- 2 Elite Infantry
- 1 Officer
* Patrol 2: Any of the Light Gray shaded hexes on map 10A/1B
- 2 Squad Bases
- 4 Regular Infantry
- 1 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew
Starting Initiative Initiative Token  
Objective The Americans win if they blow the bridge by the end of Round 10  
Rounds 10
Actions per turn 3 3
Reinforcements - Round 8 (Status):
* Division 1
2 Squad Bases
- 5 Regular Infantry
- 2 Elite
- 1 Officer
2 Opel Blitz Truck
Special Rules

* Equipment
- 2 Flak 35 AT Guns represent Anti Aircraft Guns and are not usable.

* Additional Operations Cards
- Americans: Satchel Charges
(Mission Appropriate equipment)
- Germans: Elite Formations (SS)

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Terrain Features
  • Stream is Deep.
  • Buildings are Destructible.

This is a scenario for the 507th, following the events of Rescue From The Sky, and Machinegun Hilton. Squads should reflect their current specializations and awards.
If playing this out of sequence, play with original squad as shown in this scenario.

 

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