Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

After the failed attempt on his life, Hitler became even more distrusting of his generals. He decided on a plan, called Operation Luttrich, and gave it to Field Marshall Von Kluge to execute it. Von Kluge rallied the XLVII Panzer Korps and moved them into position around the town of Mortain. Mortain was being defended by the 30th Corps called "Old Hickory", who proved to be very stubborn defenders. The artillery observers moved to the top of the hill, where they could see the whole area and called down artillery fire on the approaching German Panzers. While the men of the 120th Infantry Regiment held the high ground, the 823rd Tank Destroyer Battalion held the town.

 

  American German
Division 1

4 Squad Bases
- 9 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Mortar Crew

3 M4A1 Sherman Tank

1x Medic
1x Flamethrower
1x AntiTank

4 Squad Bases
- 12 Regular Infantry
- 2 Elite Infantry
- 1 Machine Gun Crew

2 Panzer IV Tank
1 Panther Tank
1 SDKFZ 251 HT

1x Medic
1x Engineer

Division 2

4 Squad Bases
- 10 Regular Infantry
- 3 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew

2 M4A1 Sherman Tank
2 M10 Tank Destroyer

1x Medic
2x AntiTank

4 Squad Bases
- 11 Regular Infantry
- 5 Elite Infantry

2 Panther Tank
1 STuG III Tank
1 SDKFZ 251 HT

1x Medic
1x Flamethrower

Strategy Decks Artillery 1
Artillery 2
American Air Support 1
German Reinforcements 1
Starting Strategy Cards 3 2
Operations Cards 002 Heavy Fog (shared) 002 Heavy Fog (shared)
Deployment Zone Div. 1: dark green hexes on map 1A. 
Div. 2: light green hexes on map 9A.
Div. 1: dark gray hexes on map 4A.
Div. 2: light gray hexes on map 7A.
Starting Initiative Initiative Token  
Objective

Hold the high ground and the town as long as possible.

  • Major American victory: Americans hold both at the end of round 8.
  • Minor American victory: Americans hold the high ground, but not the town by the end of round 8
  • German Victory: Germans hold both by the end of round 8.
Rounds 8
Actions per turn 2 2
Reinforcements Round 6 (Status) light green spaces
2 squad bases (8 Regular Infantry)
1 Sherman tank
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Special Rules For as long as the Americans hold the high ground, the Americans will roll three dice for establishing contact for artillery cards, and the spotting number will be 3. If the Americans lose the hill objective, they will roll as normal, except they will roll 2D6 for the establish contact roll. While heavy fog exists, no indirect fire, including mortar fire and artillery is permitted. During the status phase of each turn, roll a D6, on a 5 or 6 the fog is lifted.-

 

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