June 6, 1944 • Merville, France. Lieutenant Colonel Terence Otway, leading the paratroopers of the 9th Battalion, is tasked with destroying the guns at the Merville Battery. The guns, if operative, could significantly jeopardize the landings at Sword Beach.
After a disastrous para drop, scattering most of his units and equipment over a vast area, Otway organizes a meager force of just 150 men and begins his desperate assault.
British | German | |
Division 1 |
7 Squad Bases 2x Engineer |
3 Squad Bases - 9 Regular Infantry – 1 Officer – 1 Machine Gun Crew |
Division 2 |
3 Squad Bases |
3 Squad Bases - 9 Regular Infantry – 1 Officer – 1 Machine Gun Crew |
Strategy Decks | Command 1 | Ground Support 1 |
Starting Strategy Cards | 2 | 2 |
Operations Cards | – Seize the Initiative | - |
Deployment Zone | Div 1: any hex on board 8B. Div 2: one to three squads in any hex on board 11B. Any remaining squads must be placed with Division 1 on board 8B. |
Any hex on boards 12A and 3A (north of the road). |
Starting Initiative | ||
Objective | If the British have 8 or more VPs at the end of round 7, they win. Otherwise, the Germans win. The British earn VPs at the end of round 7 as follows: • 2 VP for each Victory Objective marker taken. The British take a Victory Objective marker by entering a pillbox, thus destroying the gun housed therein. • 1 VP for each German squad destroyed |
|
Rounds | 7 | |
Actions per turn | 3 | 2 |
Reinforcements | - | - |
Special Rules | - | - |