Victory Results:
 0 %
Record a victory for BOTTOM ARMY  0 %

Balanced fog of war game scenario for 2-4 players.

 

  American German
Division 1

3 Squad Bases
- 8 Regular Infantry
- 2 Elite Infantry
- 1 Mortar Crew

3x Concealed Concealed

3 Squad Bases
- 8 Regular Infantry
- 2 Elite Infantry
- 1 Mortar Crew

3x Concealed Concealed

Division 2

3 Squad Bases
- 8 Regular Infantry
- 2 Elite Infantry
- 1 Machine Gun Crew

3x Concealed Concealed

3 Squad Bases
- 8 Regular Infantry
- 2 Elite Infantry
- 1 Machine Gun Crew

3x Concealed Concealed

Strategy Decks - -
Starting Strategy Cards - -
Operations Cards - -
Deployment Zone Any green hexes. Any gray hexes.
Starting Initiative Initiative Token
Each player rolls 2 dice. High dice will have the initiative.
Objective The side with the most victory objectives at the end of round 8 wins. In the event of a draw the side with the most units remaining
wins.
Rounds 8
Actions per turn 3 3
Reinforcements - -
Special Rules
  • Assemble your squads but do not place them on the board.
  • Each side will need 6 of the round numbered tokens that look like concealed squad markers and 3 of the tokens with a "?" on them.
  • Each side will also need 6 of the matching numbered rectangle tokens.
  • To begin mark each of your (off board) squads with a numbered rectangular token 1-6.
  • Each player rolls 2 dice. High dice will have the initiative.
  • In order of initiative, place the 6 round numbered tokens and the 3 round "?" tokens on the board face down as if you where deploying 9 squads. Do not let the other player see which token is which.
  • All squads are considered concealed at the start of the game.
  • You may move or place in op fire mode all of the tokens as if they where normal squads. Using the concealed rules reveal the squads 1 at a time as needed. If a "?" token is revealed remove it from the board. The "?" tokens can be used as a diversion until revealed. If all 6 of your squads become revealed remove any of your remaining "?" tokens from the board. "?" tokens do count for stacking limits.
  • Due to darkness, no long range firing except for mortars. LOS limit is 4 hexes. Only units within LOS may combine fire.
  • When an enemy victory hex is captured remove the victory token from the board and place it in your headquarters area to count toward your total at the end of the game. Your starting victory markers are never removed by you but are counted towards your total if they remain on the board after round 8.
  • During the status phase the last side to capture a victory objective gets the initiative. If none where captured during the round the initiative does not change.

 

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