Victory Results:
 0 %
Record a victory for BOTTOM ARMY  100 %
Total plays 1 - Last reported by pino on 2021-04-18 17:37:42

The Siege of Bastogne is broken and the 101st Airborne is clearing the nearby towns of German troops. At Foy, they encounter snipers in the trees and German troops holed up in the buildings. German Volksgrenadier Companies are dug into the town and the woods at the edge of town. The Easy Company of the 506th parachute infantry regiment has been redirected to Foy to help the 101st.

 

  American German
Division 1

5 Squad Bases
- 11 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 2 Mortar Crew

M4A1 Tank

1x Flamethrower
1x AntiTank
1x Engineer

4 Squad Bases
- 11 Regular Infantry
- 1 Officer
- 2 Machine Gun Crew

1x Medic
1x Flamethrower
1x Concealed Concealed

Division 2

4 Squad Bases
- 9 Regular Infantry
- 3 Elite Infantry
- 2 Officer
- 1 Mortar Crew

2x Flamethrower
1x Expert

5 Squad Bases
- 11 Regular Infantry
- 4 Elite Infantry
- 1 Officer
- 1 Machine Gun Crew
- 1 Mortar Crew

PAK 40 75mm AT

1x Engineer
1x Flamethrower
1x Concealed Concealed

Strategy Decks Artillery 2
Morale 1
Winter Tactics 1 (shared)
Ground Support 1
Artillery 1
Winter Tactics 1 (shared)
Starting Strategy Cards 3 2
Operations Cards {tip content=""}018 Seize the Initiative{/tip} 017 Camoflauge
Deployment Zone Division 1 (1st Company) deploy on dark green hexes on map 32A.
Division 2 deploy on light green hexes on map 36A.
Division 1 deploys in the dark grey hexes of map 38A.
Division 2 deploys in the light gray hexes of map 37B.
Starting Initiative Initiative Token  
Objective If the Americans can occupy either of the objective medals at the start of the Action Phase, they win.  The Germans win if they keep them from obtaining the objective by the sixth round.
Rounds 6
Actions per turn 3 2
Reinforcements

Status Phase 4: (on light green hexes)
5 squad bases
- 10 regular infantry
- 4 elite
- 2 officers
- 2 mortar crew

3x AntiTank

Status Phase 4: (reinforcement hexes of map 37B)
1 Panther tank
1 Panzer IV tank
3 squad bases
- 8 regular infantry
- 2 elite infantry
- 2 officers

Special Rules
  • The swamp on map 36A is played as if it is a woods hex.
  • The Winter Tactics deck is shared.
  • The American first division starts the game pinned due to Dike's indecision, and cannot move in the first action phase. If at the start of any action phase, the Americans have taken either victory objective, the Americans win.
  • The Germans begin the game with a Sniper card from the Winter Tactics deck in their play area.

 

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See the full playing history here: ToI Scenario Statistics - Playing History.