A scenario I played last night left me perplexed. What's the point of the minefields next to the Americans' MANDATORY deployment zone? And what about the Americans' need to deploy on the road and place ALL their infantry on the transports? For the German player, it's easy to fire the Tigers' powerful guns at the fragile trucks, pulverizing both the transport and the two units inside.
What about strategic decks? Aside from the uselessness of the artillery deck (which I won't dwell on), the German's reinforcement deck is an absolute godsend for a player whose only concern is digging in and preventing the Americans from conquering the final objective (the bank!). The German doesn't care about initiative in the slightest; he cares about command points to throw reinforcements onto the battlefield every turn (and he does so with impressive regularity).
It should also be noted that, on a personal level, the Tank Ace and Elite Tank Crew abilities, pogo, add to the Shermans' meager capabilities against the mighty German Tigers (not to mention that, for the German player, the Sherman identified as Tank Ace is a tasty morsel...it easily brings 3 CP). Oh, and one last point... are 12 boards really necessary for a scenario that would have achieved the same goal with 6?