Movement | No movement restrictions. |
Combat | A unit that moves onto a hex with a shell crater or that is already on a hex with a shell crater does not reduce the number of battle dice it rolls. Targeting a unit on a hex with a shell crater in ranged or close combat, the unit on the shell crater hex will ignore 1 soldier symbol, and may ignore 1 flag. When reserve artillery targeting dice have 3 or more dice On Target, do not place a shell crater token on the hex that already has a shell crater token. When the battle dice are rolled for the On Target hex on this combat, all terrain protection is ignored and all dice symbols rolled will count. The hex, after this combat, is still considered a shell crater when determining terrain protection. |
Line of Sight | A hex with a shell crater token does not block line of sight. A unit, however, on a hex with a shell crater token will block line of sight. |