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Components (Exp#2)

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  • 3 Terrain and Accessories punchboards containing
    • 33 double-sided terrain tiles
    • 5 Fortified Position / Wire double-sided rectangular markers
    • 2 double sided French Artillery rectangular tokens (numbered 2/3, 4/5)
    • 10 Round French/German double-sided Victory Medal tokens
  • 75 WWI plastic French soldier figures:
    • 48 French Infantry
    • 3 French Special Personnel Bomber
    • 3 French Machine Gun teams (1 machine gun figure and 3 crew members)
    • 3 French Mortar teams (1 mortar figure and 3 crew members)
  • 50 WWI Special Personnel figures:
    • 18 German Special Personnel figures
    • 18 British Special Personnel figures
    • 14 French Special Personnel figures
  • 1 Rule & Scenario Booklet
  • 2 Special Personnel and Terrain Summary Sheets

 

Terrain Tiles

The terrain tile hexes represent a wide range of terrain features and are placed on the map board to recreate a historical battlefield for a scenario. For a description of new Terrain tiles: see “Terrain” rules section.

Fortifed Position/Wire Rectangular Markers

These double-sided markers have an image of a fortified position on one side and a wire on the other. A fortified position provides both additional cover and security for any soldiers that are fortunate enough to occupy these positions on the battlefield. Fortified position markers, like terrain tiles, are placed on the battlefield prior to a battle as indicated by the scenario map.

Bunker/Fort

A Bunker is terrain tile hex that is a permanent battlefield emplacement that offers more protection than a fortified position or trench. A group of bunker terrain tiles in adjacent hexes, for game purposes, represents a fort.

Reserve Artillery Tokens

The reserve artillery token represents the strength of the army’s reserve artillery battery. When the reserve artillery is ordered, the strength number is equal to the maximum number of HQ tokens that can be spent to buy targeting dice that are used in conjunction with the targeting template. The strength of each army’sreserve artillery is detailed in the scenario notes.

WWI French Figures

The forces that the French player will command on the battlefield are represented by 75 detailed plastic soldier figures. The French soldier figures have their own distinctive colour.

    

  • 48 French Infantry
    • 3 French Special Personnel Bomber
    • 3 French Machine Gun teams (1 machine gun figure and 3 crew members)
    • 3 French Mortar teams (1 mortar figure and 3 crew members)

An infantry unit is made up of four soldier figures with rifles. An infantry unit is classified as a battlefield soldier unit.
A machine gun team unit is made up of 1 machine gun with a gunner figure and three additional crew member figures. A machine gun unit is classified as a battlefield soldier unit.
A mortar team unit is made up of 1 mortar with a loader figure and three additional crew member figures. A mortar unit is classified as a battlefield soldier unit.
A special personnel figure, when added to a unit, will allow the unit to perform one or more special actions. The French main army, in the expansion, has three special personnel bomber figures.

WWI Special Personnel Figures

A special personnel figure, when added to a unit, will allow the unit to perform one or more special actions. For a description of new special personnel figures: see “Special Personnel” rules section. The number of additional special personnel figures, if any, a player may deploy for an army is detailed in the scenario’s notes under Personnel.

Victory Medal tokens

Victory Medal tokens have a French symbol on one side and a German symbol on the other side. Victory Medals are gained when the last figure of an enemy unit is eliminated and by capturing a certain terrain hex or other battlefield objectives. In some battles it is suggested that the Victory Medal is placed directly on the battlefield, with the army’s side face up to indicate the army has captured the objective and is in control.

Limited Game Components

Players are not limited by the number of wire/shell crater tokens, fortified position markers, or the number of battle dice included in the core game or expansions. Should the wire/shell crater tokens, or fortified position markers be depleted, players should substitute another marker as necessary. If a player must roll more dice than are available, he should re-roll any of the previously rolled dice and track or remember the previous results.

 

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